Urgent Heal
Quickcast that restores 42.0 points of target's HP.
- Type
- Magical
- Cost
- 25 MP
- Range
- 250
- Cooldown
- None
- Cast
- 1 sec
- Max skill level
- 100
- Game data
- Main Skills
Displayed values are calculated for the selected skill level.


Heals allies with holy spells.
Priests are holy figures who distribute healing by the grace of the gods.
Real class links from the SkillBook and MagicCollect tables. Upgrade ranks of the same skill are grouped just like the game client.
Choose a secondary class to view shared skills and the Elite Skills for this exact combination.
The main class NormalSkill pool.
Quickcast that restores 42.0 points of target's HP.
Displayed values are calculated for the selected skill level.
Summons a torrent that deals 51.2 Water damage to a target.
Displayed values are calculated for the selected skill level.
Recover 23.6 of target's HP every 2 seconds for 20.0 seconds.
Displayed values are calculated for the selected skill level.
Immune to all damage for 5.0 seconds.
Displayed values are calculated for the selected skill level.
For 900.0 seconds, all party member's Magical Defense increases by 6.7%. The maximum level of this skill is 50.
Displayed values are calculated for the selected skill level.
Increases party's Water resistance by 12.0 points for 900.0 seconds.
Displayed values are calculated for the selected skill level.
The class SP / special skill pool.
The HP of all teammates within a range of 90 is fully restored. Does not consume any MP.
Displayed values are calculated for the selected skill level.
Casts a shield of holy spring water that absorbs up to 72.5 points of damage. Also reduces Received Physical Damage and Received Magical Damage by 1.1%. Effect lasts for 60.0 seconds.
Displayed values are calculated for the selected skill level.
Restores 117.0 points of target's HP.
Displayed values are calculated for the selected skill level.
Casts a cloud of icy fog around the target, causing 4.0 seconds of Slow effect.
Displayed values are calculated for the selected skill level.
For 12.0 seconds, Bone Chill will cause 11.2 points of damage every 2 seconds.
Displayed values are calculated for the selected skill level.
Revives a dead target which accumulates 30% less death debt. (Cannot be used in combat.)
Displayed values are calculated for the selected skill level.
For 1800.0 seconds, the target can revive once in the same place.
Displayed values are calculated for the selected skill level.
Increases Maximum HP by (current Maximum HP + 63.0) x 1.1% + 63.0 for 1800.0 seconds.
Displayed values are calculated for the selected skill level.
Restores 78.0 HP to all party members within range of 120. You will enter a state of Exhaustion, increasing the mana requirement for group healing skills.
Displayed values are calculated for the selected skill level.
Continuously deals 39.0 Light damage to the target.
Displayed values are calculated for the selected skill level.
Removes harmful effects from target.
Displayed values are calculated for the selected skill level.
Increases Physical Attack Power by (current Physical Attack Power + 60.0) x 1.1% + 60.0 for 1800.0 seconds. (This effect does not stack with similar effects.)
Displayed values are calculated for the selected skill level.
Revives a dead target which accumulates 45% less death debt. An Amulet of Light is needed. (Cannot be used in combat.)
Displayed values are calculated for the selected skill level.
Increases Water Resistance by 2.5 points and magical Water Damage by 6.2%. The maximum level of this skill is 50.
Displayed values are calculated for the selected skill level.
Effectiveness of Heal effects increases by 5.6%. The maximum level of this skill is 50.
Displayed values are calculated for the selected skill level.
Casts a cloud of icy fog around the target, causing 6.0 seconds of Slow effect.
Displayed values are calculated for the selected skill level.
The effectiveness of heals received by the target increases by 5.3% for 60.0 seconds. The maximum level of this skill is 50.
Displayed values are calculated for the selected skill level.
For 15.0 seconds, you temporarily become the one with the least aggro.
Displayed values are calculated for the selected skill level.
Revives a dead target which accumulates 75% less death debt. A Golden Amulet is needed. (Cannot be used in combat.)
Displayed values are calculated for the selected skill level.
Casts a cloud of icy fog around the target, causing 8.0 seconds of Slow effect.
Displayed values are calculated for the selected skill level.
Consumes 6.0% HP per second and increases effectiveness of heals by 5.5%. The maximum level of this skill is 50.
Displayed values are calculated for the selected skill level.